Brockelbank

Monochrome

"Monochrome" was a mini-series aimed at focusing on texture, light, and composition, by restricting to a single color value. Shading results from texture characteristics or interaction with light.
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All images were composed in Cinema4D and rendered with the Physical Render.

BlueRoom.jpg
OrangeRoom.jpg
GreenRoom.jpg
PinkRoom.jpg
YellowRoom.jpg
RedRoom.jpg